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Dungeon Encounter

This piece is one of the many Adobe Dimension Projects I've been working on recently. It is constructed using many of the Adobe starter assets within Dimension, some Adobe Stock objects and a couple of pieces from kitbash libraries that I have purchased and modified(Mudbox).

Adobe Dimension starter and adobe stock 3d assets were used to create the stage while stock models (modified in Mudbox) were used for the characters.

Adobe Dimension starter and adobe stock 3d assets were used to create the stage while stock models (modified in Mudbox) were used for the characters.

Characters came from a kit bash library (I think they are assets for 3d printing) they were reshaped in Mudbox and textured in Dimension and Substance Painter.

Characters came from a kit bash library (I think they are assets for 3d printing) they were reshaped in Mudbox and textured in Dimension and Substance Painter.

Environment Background 2

Environment Background 2

Environment Background 3

Environment Background 3

I textured assets in Dimension to make it easier for the paint over later in Photoshop for iPad.

I textured assets in Dimension to make it easier for the paint over later in Photoshop for iPad.

Once I was happy with the environment I new started to Paint over in Photoshop for iPad, adding vortex, smoke and debris as well as some photo bashing for the stairs.

Once I was happy with the environment I new started to Paint over in Photoshop for iPad, adding vortex, smoke and debris as well as some photo bashing for the stairs.

I played with the values and style some more and then went on to add some more colour.

I played with the values and style some more and then went on to add some more colour.

The finished piece.

The finished piece.